I Love Transmedia #3

I Love Transmedia #3

Third edition

Devoted to innovative and interactive forms of written expression, this event introduces to pros and mainstream audiences alike the latest developments in cultural content.

Over the course of four days, I LOVE TRANSMEDIA invites you to take part in an event devoted to new forms of written expression.  This is the chance to check out the various (r)evolutions taking place in the cultural world, namely the increasing porosity at work between the media of television, cinema, the Web, video games, and live performances.

An exhibition featuring works by students from  GobelinsCelsaBellecour Esia 3D,  l’EsaatCCI Multimédia Annecy and Pole IIID illustrates the creativity in the field in terms of transmedia writing.

A whole series of discussions with special guests provides the opportunity to ponder and question the  challenges brought about by new technologies and the new ways they are being used.

Program subject to change

At the crossroads between video games, interactive fiction and animation, these projects cover all forms and topics, from David Bowie to reality TV by way of space exploration and childhood fears.

66-li

Gobelins – Cnam ENJMIN - A project by Roberto Chevez, Carles Déau, Medhi Djebbar, Florent Dubois, Vincent Maury, Damien Poisson, Pierre Proudhon. 
66-li is a transmedia project that enables players to challenge each other while co-authoring a comic book that immortalizes their game sessions. Players can embody either the hero making his way through a hostile world or the computer entity manipulating the setting.

AMOS

ESAAT - A project by Jonathan Baron, Lucie Carpentier, Louise Honoré
Take off on an adventure with Amos, a little boy who must learn to control his fears.  Help him fall asleep by chasing away the monsters from his nightmares! For each of them there are mini-games and puzzles to solve.

aWAY 

Gobelins – Cnam ENJMIN - A project by Germain Anglade, Alexandre Ben Soussan, Gabriel Corbel, Ana Maria de Jesús, Nicolas Djaal, Mathieu Jouve.

In his attic, Alexandre comes across a set of documents dating back to the 19th century:  the work of a certain professor by the name of Auguste Carmin. The documents contain drawings and explanations for the construction of a strange machine designed to explore and interact with the mind.  Alexandre manages to bring together six people to build the machine, a project they call projet aWAY

Changes

CELSA -A project by Manel Ben-Hamadi, James Cogels, Matthieu Dartiguenave, Agathe Gelin, Céline Joachimiak, Lucie Martin, François Olive, Camille Principiano.

Julie, a 24 year-old young woman, wakes up one morning convinced she's David Bowie.  She shares her revelation with her roommates, who don't believe her; it's not like her at all, it's just a phase that she'll get over, she's always been an average and unassuming type of person.  And of all days for such a thing to happen, this has to be the worst, since her future is to be determined a few hours later, during an interview that could get her into a very prestigious school.  What is happening to her?

More info

Cosmotouristes

Bellecour Esia 3D - A project by Maéva Bonnard, Félix Hodara, Alexandre Negro, Alexandre Spontak, Laura Venturi.
Zach regularly serves as a tour guide for Galatic Tours, an organization that helps friendly aliens and their families discover Planet Earth. He takes them to a series of unique places that are among the most fabulous on Earth.  Cosmotouristes is an interactive TV series for the whole family:  come and [re]discover the one thousand and one marvels of Planet Earth from a different perspective. 

More info

FairyTell Me

Gobelins – Cnam ENJMIN - A project by Maïa d'Aboville, Alexandre Blondeau, Paul Lillo Esquerre, Vincent Munoz.
FairyTell Me is a transmedia game that brings your child's drawings on paper to life as a fairy tale on a tablet.  A fun adventure to experience, print, and share with the whole family!


For children ages 5 through 10. More info

HeyMe

CCI Multimédia Annecy - Gobelins - A project by Romain Balcerak, Yohann Delunsch, Nicolas Lefebvre, Alex Rock. 
Relive your most precious moments with HeyMe. This app allows you to save your memories in capsules you can send to yourself. When you meet someone or return to a special place, your smartphone displays the capsules and brings you a moment of unexpected poetry. More info

Kepler 22B

Pole IIID - A project by Gauthier Bassée, Thomas Bourgain, Louis Delbecq, Roméo Gola, Melissa Houyez, Matthieu François Lemaire, Maxime Meriaux, Adrien Pietras, Edgard Soubiran, Maxime Szcypa

At a time when humanity has been able to expand its territories to the far reaches of the galaxy, an industrial expedition, after a one-year superluminal voyage, reaches the solar system of Kepler 22.  As the sole survivor of a crash that left your spaceship unsafe to live in, you will have to figure out the problem and fix it if you ever want to escape from Kepler 22.  There just might be more to this planet than its coveted minerals... More info

Offline

CELSA - A project by Héloïse Cochard, Elodie Dureu, Claire Fournon, Pierre Leibovici, Alexis Rosier, Thomas Verrier. 

In the Bouillon family, screens function like walls that separate. But one evening, a new kind of reality TV show interrupts their digital life. Welcome to Offline, an experiment that unplugs the power chord to restore communication. Plunged into an absurd fictional adventure, the user is led to question hyperconnectivity.  Tablets, computers, smartphones, TV:  will you dare  unplug them? More info

PaperPlay

CCI Multimédia Annecy - Gobelins - A project by Guillaume Dumoulin, Audrey Lioret, Stefan Patrice, Jeanne Pierson, Visun Le Duong. 
PaperPlay is an app conceived for children ages 6-10 that combines the digital with the tangible.  The child is immersed in a ficticious story and must print, build, stage and photograph objects made of paper in order to move forward in the adventure. Thus he is faced with a didactic challenge that instills in him notions of representation in space. More info

Unchained

CELSA - A project by Jeanne Billau, Claire Sarfati, Marine Gianfermi, Pauline Legrand, Camille Paplorey, William Shilton.

"Forward this email to 25 people or you will be struck by bad luck:"  while these evil digital prophecies may have never come true for you, they completely changed the life of Antoine Martin, a hyperconnected student from Paris.  Go with him on a transmedia adventure like no other, that will take you deep into the heart of the Web... all the way to the Darknet. More info

The Association Beaumarchais-SACD, which has been supporting and encouraging emerging authors since 1987, is pleased to renew its support of the I LOVE TRANSMEDIA event for the third year in a row.
A jury of professionals will convene to award a prize of 1,500 euros to one of the projects in the exhibition. The award will be handed out Friday, October 3 at 7:30 p.m.

Past events

Nuit Blanche
Concert

Nuit Blanche

04.10.14 at 20:00

I LOVE TRANSMEDIA investit la Grande Salle et son écran 360° pour une expérience musicale originale, à la rencontre de la musique électro et du digital.

Secteur privé et création de contenus culturels
Meeting

Secteur privé et création de contenus culturels

03.10.14 at 16:45

Tour d’horizon des initiatives de financement les plus marquantes.

Pitchs des projets lauréats de l'Association Beaumarchais-SACD
Meeting

Pitchs des projets lauréats de l'Association Beaumarchais-SACD

03.10.14 at 16:30

Présentation des projets candidats au Prix Beaumarchais-SACD.

Le public, l’UX et le créateur
Meeting

Le public, l’UX et le créateur

03.10.14 at 15:30

Les nouvelles formes de narration mettent de plus en plus souvent en jeu des écrans connectés. Comment adapter le contenu à chaque type d'écran ?

Multi Channel Networks, les « nouveaux barbares »
Meeting

Multi Channel Networks, les « nouveaux barbares »

03.10.14 at 14:30

Les MCNs (multi-channel networks) se multiplient, y compris en France : quel impact sur les modèles économiques ?

Game of Thrones, l’application compagnon
Meeting

Game of Thrones, l’application compagnon

03.10.14 at 14:30

Enrichir la série d'une application : une manière d'augmenter l'expérience ?

« Blind Date », un court-métrage augmenté
Screening

« Blind Date », un court-métrage augmenté

02.10.14 at 19:30

Vivez une expérience transmédia lors de la diffusion du film du studio Cellules.

 Réseaux sociaux, la guerre du newsfeed
Meeting

Réseaux sociaux, la guerre du newsfeed

02.10.14 at 18:15

Sur les réseaux sociaux, chacun se bat à coups d'algorithmes pour défendre sa place dans le fil d'actualité des utilisateurs.

Le transmedia, une nécessité ?
Meeting

Le transmedia, une nécessité ?

02.10.14 at 18:15

Le transmedia s'impose aujourd'hui comme un ressort essentiel des séries ou des fictions pensées pour le web.

Je suis super2.dtg
Meeting

Je suis super2.dtg

02.10.14 at 17:30

Dessin animé, site web, installation d’art contemporain et application tablette et mobile, "Je suis SUPER 2.dtg" met en scène les aventures du super-héros SUPER

Moteurs de recherche, la chasse aux clics
Meeting

Moteurs de recherche, la chasse aux clics

02.10.14 at 17:00

Le référencement naturel, ou SEO, consiste à faire apparaître un site dans les premiers résultats de recherche sur Google, Qwant ou Bing. Essentiel pour la visibilité, le référencement est loin d’être aléatoire et répond à des règles à connaître.

"1914, dernières nouvelles", le webdoc
Meeting

"1914, dernières nouvelles", le webdoc

02.10.14 at 16:45

Le webdocumentaire « 1914, dernières nouvelles » propose à l'internaute un retour en arrière dans le quotidien d'il y a 100 ans.

L’écriture documentaire à l'épreuve du jeu vidéo
Meeting

L’écriture documentaire à l'épreuve du jeu vidéo

02.10.14 at 15:30

Les webdocumentaires connaissent actuellement un fort succès, mais on en sait assez peu sur leur processus de création...

Netflix, une passion française
Meeting

Netflix, une passion française

02.10.14 at 14:30

Le géant américain de la VOD Netflix débarque dans l'hexagone. Quelles conséquences ?